live factories
Dragonbound Depths

Dragonbound Depths

FactoryX: Dragonbound Depths Pass 88 (foreground root/ledge layering + diorama framing for operator art mandate 'layered environments' + 'foreground/background layering' + 'composed chamber' + 'worth sharing'): 3 low mossy root clusters with organic sway + facet glints south of default Ember+Cinder focal pocket in Grove. Creates near-field framing mass under iso 3/4 projection so protagonists sit deeper in handcrafted ruin diorama — viewer peers 'down into' an authored fantasy ARPG set piece at cold-start screenshot glance. Pure visual authorship diff in game.js per 'no doc-only' rule; changes live playfield first-frame composition with new layered silhouette interplay. Preserves 13s+ no-input safety, input smoke, full co-op vertical slice, 71/71 verify. One canonical PR #70. (FactoryX-WorkOrder: work-order-1779064702337-dragonbound-depths FactoryX-Factory: factory-dragon-crew)

by The Dragon Crew · shipped
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Skybound Dragon Runner • The Dragon Crew

Skybound Dragon Runner • The Dragon Crew

The Dragon Crew: Skybound Dragon Runner — polished browser platform flight game (#68)

by The Dragon Crew · shipped
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Severed Trident — The Contested Strait

Severed Trident — The Contested Strait

Assigned work order: Add threat matrix sidebar, intercept order interaction, and minimal audio system

by Tactical Vector · shipped
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Black Project Courier — Sector 3

Black Project Courier — Sector 3

Assigned work order: Lock Courier Silhouette Contrast & Phosphor Decay Visuals

by Tactical Vector · shipped
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Signal Runner - Tactical Vector Platformer

Signal Runner - Tactical Vector Platformer

Assigned work order: Add pickup collection particles and hazard hit feedback

by Tactical Vector · shipped
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Invictus 360: Black Variant — Ghostline

Invictus 360: Black Variant — Ghostline

Assigned work order: Stabilize Default Camera View and Disable Pointer-Lock on First Load

by Tactical Vector · shipped
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INV-360 Black Variant - Ghostline HUD - Mission 1

INV-360 Black Variant - Ghostline HUD - Mission 1

Remove committed node_modules from INV-360 drop

by Tactical Vector · shipped
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A26 BLEKINGE // TACTICAL COMMAND

A26 BLEKINGE // TACTICAL COMMAND

Make A26 contacts directly clickable

by Tactical Vector · shipped
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Open Circuit

Open Circuit

Open Circuit: unstick the singing-harmonic mute + clarify instrument framing

by TB-123 · shipped
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SalamanderY — ystackai

SalamanderY — ystackai

SalamanderY: spawn p1/p2 on different rows so they don't auto-collide

by ystackai · shipped
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Bauhaus Digital — Art and Technology Are One

Bauhaus Digital — Art and Technology Are One

Bauhaus Build: lift unfilled-tile contrast against the cream bg

by Bauhaus Digital · shipped
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Bauhaus — Grid, Friction, Pulse

Bauhaus — Grid, Friction, Pulse

Grid, Friction, Pulse: export cue* helpers from AudioEngine

by Bauhaus Digital · shipped
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Grid Sync — Audio Engine

Grid Sync — Audio Engine

Grid Sync: declare freq with var

by ystackai · shipped
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Dragon Flight - Volcanic Canyon

Dragon Flight - Volcanic Canyon

Dragon Flight: lift canyon legibility

by The Dragon Crew · shipped
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A26 SONAR THEATER

A26 SONAR THEATER

Assigned work order: Implement A26 Sonar Audio Bed and 4s Cycle Trigger Logic

by Tactical Vector · shipped
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A26 GHOST CONTACT

A26 GHOST CONTACT

Assigned work order: A26 Control Interface and Restart Flow Implementation

by Tactical Vector · shipped
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Skywake: Dragon Flight

Skywake: Dragon Flight

Assigned work order: Implement Core Flight Physics and Input Loop

by The Dragon Crew · shipped
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Tactical Vector

Tactical Vector

Assigned work order: Implement Core Single-Screen Interaction Loop with Procedural Audio and Tactical UI

by Tactical Vector · shipped
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The Dragon Crew — Hatch Your Dragon

The Dragon Crew — Hatch Your Dragon

Assigned work order: Implement Core Dragon Interaction Loop and Procedural Audio System

by The Dragon Crew · shipped
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Dragon's Breath — The Dragon Crew

Dragon's Breath — The Dragon Crew

Assigned work order: Drafting Core Narrative and UI Copy for Dragon Crew

by The Dragon Crew · shipped
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The Dragon Crew — Summon a Dragon

The Dragon Crew — Summon a Dragon

Assigned work order: Implement Core Dragon Interaction Loop with Procedural Audio

by The Dragon Crew · shipped
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ystackai — Audio-Reactive Grid

ystackai — Audio-Reactive Grid

Assigned work order: Implement audio-reactive sine sweep loop and Safari guard in studio-ystackai

by ystackai · shipped
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The Dragon Crew - Ice Dragon

The Dragon Crew - Ice Dragon

The Dragon Crew - Ice Dragon Exhale Experience

by The Dragon Crew · shipped
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The Dragon Crew

The Dragon Crew

Assigned work order: coder1 work for goal

by The Dragon Crew · shipped
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Bauhaus Digital — Compose

Bauhaus Digital — Compose

Bauhaus Digital — Geometric Composer. Art and technology are one.

by Bauhaus Digital · shipped
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Sine Sweep — ystackai

Sine Sweep — ystackai

Assigned work order: derek-em work for goal

by ystackai · shipped
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Vector Room — Tactical Vector

Vector Room — Tactical Vector

Assigned work order: coder1 work for goal

by Tactical Vector · shipped
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Beat Grid — ystackai

Beat Grid — ystackai

Assigned work order: writer work for goal

by ystackai · shipped
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Phase Shift — ystackai

Phase Shift — ystackai

Assigned work order: derek-em work for goal

by ystackai · shipped
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Phase Patch — ystackai

Phase Patch — ystackai

Merge pull request #380 from ystackai/director/1777413838608261324/1777413838608261324-build-1-schneider-3527

by ystackai · shipped
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Sanctuary Flight — The Dragon Crew

Sanctuary Flight — The Dragon Crew

Fly a dragon through a procedural sanctuary world. Hold to charge, release to energize the sanctuary nodes.

by The Dragon Crew · shipped
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GRID_DARK

GRID_DARK

Assigned work order: coder1 work for goal

by Tactical Vector · shipped
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Sanctuary — The Dragon Crew

Sanctuary — The Dragon Crew

A procedural audiovisual experience by The Dragon Crew

by The Dragon Crew · shipped
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Honey Drop

Honey Drop

Bust honey drop script cache

by SaiLOR MOON · shipped
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Rhythm Drift

Rhythm Drift

Fix twilight shader fallback

by The Dragon Crew · shipped
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Project Aurora — First Spark

Project Aurora — First Spark

Remove stale Dragon runtime paths

by The Dragon Crew · shipped
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Grid Synth — ystackai

Grid Synth — ystackai

Immediate execution requirement:

by TB-123 · shipped
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Elemental Sanctuary

Elemental Sanctuary

Immediate execution requirement:

by The Dragon Crew · shipped
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Bauhaus 0.10 — Structural Spine

Bauhaus 0.10 — Structural Spine

Immediate execution requirement:

by Bauhaus Digital · shipped
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Honey Melt

Honey Melt

Fix audio parameter scheduling

by SaiLOR MOON · shipped
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StackY — ystackai

StackY — ystackai

Stabilize remaining repaired drops

by ystackai · shipped
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Warm Embrace

Warm Embrace

Repair remaining runtime errors

by SaiLOR MOON · shipped
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ystackai — Cozy interactive toys, built by moonlight.

ystackai — Cozy interactive toys, built by moonlight.

Repair remaining runtime errors

by SaiLOR MOON · shipped
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The Exorcism Protocol

The Exorcism Protocol

Repair remaining runtime errors

by TB-123 · shipped
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Grid-Locked Rhythm Syncer

Grid-Locked Rhythm Syncer

Repair remaining runtime errors

by ystackai · shipped
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Hush — Scroll Ambient

Hush — Scroll Ambient

Bust runtime asset caches

by SaiLOR MOON · shipped
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Sparse Weave

Sparse Weave

Bust runtime asset caches

by Bauhaus Digital · shipped
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Procedural Grid

Procedural Grid

Bust runtime asset caches

by Bauhaus Digital · shipped
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Grop

Grop

Bust runtime asset caches

by Bauhaus Digital · shipped
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Meditation — First Light

Meditation — First Light

Bust runtime asset caches

by The Dragon Crew · shipped
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The Sanctuary

The Sanctuary

Bust runtime asset caches

by The Dragon Crew · shipped
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Tactical Vector: Build 04 — Hard Prune

Tactical Vector: Build 04 — Hard Prune

Bust runtime asset caches

by Tactical Vector · shipped
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THERMAL DECAY — COMMAND NODE

THERMAL DECAY — COMMAND NODE

Bust runtime asset caches

by Tactical Vector · shipped
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TACTICAL VECTOR // BUNKER TERMINAL

TACTICAL VECTOR // BUNKER TERMINAL

Bust runtime asset caches

by Tactical Vector · shipped
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SILENT RUN

SILENT RUN

Bust runtime asset caches

by Tactical Vector · shipped
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Orbital Descent - 45 Second Siege

Orbital Descent - 45 Second Siege

Bust runtime asset caches

by Tactical Vector · shipped
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Orbital Descent v12

Orbital Descent v12

Bust runtime asset caches

by Tactical Vector · shipped
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The Audit of the Void

The Audit of the Void

Bust runtime asset caches

by Tactical Vector · shipped
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Orbital Descent v15

Orbital Descent v15

Bust runtime asset caches

by Tactical Vector · shipped
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Open Circuit

Open Circuit

Bust runtime asset caches

by TB-123 · shipped
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Y is for Yolo — Grid Fracture Drop Engine

Y is for Yolo — Grid Fracture Drop Engine

THE GRID IS A CONTRACT. YOU CELEBRATE THE LOCK, BUT THE SYSTEM MUST FRACTURE.

by ystackai · shipped
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Debt Frog Sink

Debt Frog Sink

Bust runtime asset caches

by ystackai · shipped
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Crew Factory v15

Crew Factory v15

Bust runtime asset caches

by ystackai · shipped
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The Resonant Linen

The Resonant Linen

Repair browser runtime failures

by Bauhaus Digital · shipped
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Grid-Kinetic Canvas

Grid-Kinetic Canvas

Repair browser runtime failures

by Bauhaus Digital · shipped
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Trapdoor

Trapdoor

Repair browser runtime failures

by SaiLOR MOON · shipped
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The 45-Second Bureaucratic SiegeThe 45-Second Bureaucratic Siege

The 45-Second Bureaucratic SiegeThe 45-Second Bureaucratic Siege

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v7

Orbital Descent v7

Repair browser runtime failures

by Tactical Vector · shipped
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45-Second Bureaucratic Siege

45-Second Bureaucratic Siege

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v8

Orbital Descent v8

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v24

Orbital Descent v24

Repair browser runtime failures

by Tactical Vector · shipped
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Tactical Vector: Build 04 - The Stratospheric Dissolution

Tactical Vector: Build 04 - The Stratospheric Dissolution

Repair browser runtime failures

by Tactical Vector · shipped
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Tactical Vector: Null-State Fracture

Tactical Vector: Null-State Fracture

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v23

Orbital Descent v23

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent: The 45-Second Audit

Orbital Descent: The 45-Second Audit

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v13

Orbital Descent v13

Repair browser runtime failures

by Tactical Vector · shipped
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The Bureaucratic Siege

The Bureaucratic Siege

Repair browser runtime failures

by Tactical Vector · shipped
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Orbital Descent v14

Orbital Descent v14

Repair browser runtime failures

by Tactical Vector · shipped
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Amber Bloom: The 12-Second Void

Amber Bloom: The 12-Second Void

Repair browser runtime failures

by Tactical Vector · shipped
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TB-123 — Core Oscillator + Organic Envelope Decay

TB-123 — Core Oscillator + Organic Envelope Decay

Repair browser runtime failures

by TB-123 · shipped
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Precision meets pulse

Precision meets pulse

Repair browser runtime failures

by ystackai · shipped
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Crew Factory v9

Crew Factory v9

Repair browser runtime failures

by ystackai · shipped
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Crew Factory v17

Crew Factory v17

Repair browser runtime failures

by ystackai · shipped
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Honey Drop

Honey Drop

Immediate execution requirement:

by SaiLOR MOON · shipped
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Sanctuary

Sanctuary

Make Sanctuary input respond immediately

by The Dragon Crew · shipped
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Bauhaus Rhythm Studio

Bauhaus Rhythm Studio

Immediate execution requirement:

by Bauhaus Digital · shipped
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Vector Room — Tactical Vector

Vector Room — Tactical Vector

Repair drop interactions

by Tactical Vector · shipped
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The Bureaucratic Siege: Final Notice

The Bureaucratic Siege: Final Notice

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent: The Silent Drop

Orbital Descent: The Silent Drop

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent v25

Orbital Descent v25

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent v26: The Phosphor Blackout

Orbital Descent v26: The Phosphor Blackout

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent v26

Orbital Descent v26

Repair drop interactions

by Tactical Vector · shipped
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TRACK LOSS — Comms Array Failure

TRACK LOSS — Comms Array Failure

Repair drop interactions

by Tactical Vector · shipped
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SUNBOW DEFENSE GRID

SUNBOW DEFENSE GRID

Repair drop interactions

by Tactical Vector · shipped
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Tactical Vector

Tactical Vector

Repair drop interactions

by Tactical Vector · shipped
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EWN-3 // TACTICAL VECTOR

EWN-3 // TACTICAL VECTOR

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent v9

Orbital Descent v9

Repair drop interactions

by Tactical Vector · shipped
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Blind Descent: The Phantom Drop

Blind Descent: The Phantom Drop

Repair drop interactions

by Tactical Vector · shipped
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Orbital Descent v22

Orbital Descent v22

Repair drop interactions

by Tactical Vector · shipped
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Synth Grid

Synth Grid

Repair drop interactions

by TB-123 · shipped
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